AI Insights · Timothy · July 2025
Low Poly Games on Android in Kuwait: Q2 2025 Performance
Explore the performance trends of top low poly games on Android in Kuwait during Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 saw varied performance trends among the top low poly games on the Android platform in Kuwait. Here's a closer look at how these games fared, with insights provided by Sensor Tower.
Roblox from Roblox Corporation experienced significant fluctuations in its weekly revenue, starting at approximately $12.5K and ending the quarter with a peak of $15K. Weekly downloads peaked at around 12.9K mid-June, while active users showed a steady increase, reaching over 91K before slightly declining at the end of June.
Super Bear Adventure by Earthkwak Games, while not generating revenue, maintained a consistent download rate throughout the quarter, with numbers hovering around the 400 to 600 range. Active users saw a gradual decline from 1K to around 700 towards the end of the quarter.
I, The One — Fun Fighting Game published by CASUAL AZUR GAMES, also did not generate revenue, but showed a notable rise in downloads, peaking at 606 in early June. Active users followed a similar trend, increasing to over 1K in late May, before tapering off.
Blox World from Thinkplay showed a modest revenue spike of $28 in early June. Downloads saw an upward trend, reaching 521 by the end of the quarter, while active users steadily increased, peaking at over 1.7K.
Idle Lumber Empire: Tycoon Inc by AppQuantum saw a decrease in revenue from $521 to $108 by the end of June. Downloads showed a downward trend, with numbers decreasing from 464 to 119. Active users also declined, starting from nearly 1K and dropping to 285 by the end of the quarter.
These insights highlight the dynamic nature of app performance in the gaming sector, with more detailed analytics available through Sensor Tower.